Hero | 2008-06-11 20:12
GUI to spec/unspec/kick/whatever easily
mcp.cfg (728 bytes)
alex256 | 2008-06-09 06:25
simple .cfg that allows you to use monsters and rpg charactors as mapmodels.
monstermodels.zip (517 bytes)
Osbios | 2008-06-07 21:35
This content is compatible with older edition(s) of the game it was made for, and is not guaranteed to work with the current or development versions.
CVS Tool + Batch file to get/update the CVS Version of Sauerbraten
Coolguy | 2008-06-07 18:46
Coolguy's script pack
4
points ]
 (1 vote)
Just a bunch of random (but useful for me) things put together.
Coolguy's Script Pack.cfg (1.65 KB)
Redon | 2008-04-21 12:41
Quick Chat for Sauerbraten
66
points ]
 (9 votes)
This content is compatible with older edition(s) of the game it was made for, and is not guaranteed to work with the current or development versions.
A Quickchat Gui for Sauerbraten to send important little messages during a game
quickchat.txt (7.33 KB)
Titanic12ship | 2008-04-04 01:53
ElevatorMenus
6
points ]
 (2 votes)
A config that allows you to easily create elevators in Sauerbraten.
elevators.cfg (7.43 KB)
Hirato | 2007-11-24 14:43
*
HK's Configuration Extensions V0.20
286
points ]
 (37 votes)
This content is compatible with older edition(s) of the game it was made for, and is not guaranteed to work with the current or development versions.
*
*
Starred Content
Modifications to many menu entries, along with extra music, skyboxes and other cooky configuration stuff!
hk_menus_V0.20.zip (59.96 KB)
Titanic12ship | 2008-03-22 20:36
.bak to .ogz
2
points ]
 (1 vote)
A workflow for Macs that allows you to convert one or more .bak files to .ogz files. Note: You can only get it from my website.
RandumIdiotMaps | 2008-02-06 20:13
Lighting config
22
points ]
 (3 votes)
This content is compatible with older edition(s) of the game it was made for, and is not guaranteed to work with the current or development versions.
A config file to allow you to easily place lights in ac. Especially useful for first time map editors.
lights.cfg (30.31 KB)
Megagun | 2008-01-15 13:55
Autolight for mapmodels
32
points ]
 (4 votes)
Automatically creates specific lights for various mapmodels (torches, streetlamps, etc.)
autolight.cfg (1.95 KB)
User login
Users on Quadropolis
3 guests & no users online
Who's new
  • ColdIV
  • Aidan
  • Hunk
  • letic86
  • BATMAN