7thWarrior | 2010-04-14 18:02
Sturmgewehr 7 - Rifle Mod
42
points ]
 (6 votes)
This mod replaces the regular mauser rifle(but only in HUD) and the rifle sound.

The Sturmgewehr 7 is a gun designed for all-round planetary and space combat operations. It is built using easily acquired materials present in all Trooper ships, so soldiers can continue the fight for decennia*.

*guaranteed only up to 280 years with regular wear and tear. Fair use does not cover nuclear conflicts and near-sun operations. Contact your local dealer for more information.
------------------------------------------------------------------------
Sturmgewehr 7
Version 1

This mod replaces the regular mauser rifle(but only in HUD) and the rifle sound.

Demonstration:
http://www.youtube.com/watch?v=43BdRJKt3-o
(in the video I make use of parts of
http://www.quadropolis.us/node/2127,
http://www.quadropolis.us/node/2261,
http://quadropolis.us/node/1412
because that is how I play, so check those out)

Installation instructions:
1.
Take all files in directory sauerbraten\packages\models\snoutx10k\hudguns\rifle\ and put them in a
backup folder if you want to reverse the install. Do the same with sauerbraten\packages\sounds\awesund\rifle.wav.
Remove the files from sauerbraten.

2.
unpack provided zip to sauerbraten\ so that the folders match up.

3.
Play!

4.
Tell me what you think on IRC, quakenet, #sauerbraten, _7thWarrior, or wherever you may find me :)

Known issues:
*Texture on arm is lighted badly and stands out in an ugly way.

Acknowledgements:
I've made the model, most textures(high-to-low poly), sound(turbine engine played backwards with wahwah effect + free rifleshot provided by frankie) and animation. If I've forgot to say something that I've made, well, I've probably made that aswell. Everything that isn't made by me, you can see below in the acknowledgements.

Last thoughts:
Damn, the arm got ugly when lighted from certain angles...
The sound is balanced so that it shouldn't affect gameplay too much but still have a pretty nice feeling to it. I tried several different, but had trouble with sounds merging too much when lots of people play(loosing the sense of direction). I hope it is good now but it would be nice to hear comments on it.

Licensed under CC-BY-SA (http://creativecommons.org/licenses/by-sa/3.0/)

Thank you:
geartrooper, tutorials and configs
marvin2k, cross-checked your stuff compared to geartroopers and learned some
blender.org, 3D tools and tutorials.
urbandirty.com, for free textures to do dirt overlays.
dunker8.deviantart.com/art/kevlar-texture-pack-87109411, very pretty!
Font used in arm texture and titlepicture: Alien Lines by Mauricio Malacay(http://www.dafont.com/profile.php?user=198760)
Skull vector shape for arm texture: biglew.deviantart.com(just the skull, I've then split it and added stuff around it like the heart and applied filters).
mVa-clan(mva.sauerclans.net) for input and motivation
miffe(.org), gave me ideas on modelling and design when I got stuck
frankie, for help with the soundmixing
audacity.sourceforge.net, sound editing program

/7thWarrior

sturmgewehr_by_7thWarrior.zip (4.05 MB)
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