Pyccna | 2013-10-24 19:44
Playermodel MD2 Anims

I'm creating a new playmodel and animating it in Misfit Model 3D, all the animations play, but the character idle (standing) cycles through the death, walk, & shoot animations, and the run uses the shoot animation. Do the animations have to be ordered a certain way or can they be manually assigned through the md2.cfg file in some way? (Docs aren't helping me very much with this one.)
Also, looking at the other MD2 models (ogro, slith, rat), I see a lot of crouch and cinematic animations, are these required?

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